The Inquisitor and the huntswoman enter the mines, searching for the Lord Protector, after learning the twisted plans carried over the village of Creya.
After defeating the Demon Fazail, the Inquisitor and Khalea proceeded to travel further through Creya, to search for clues and Khalea’s brother.
The Inquisitor travels to the village of Creya, which was burned by powers beyond their dimension. They encounter one demon, being bound by Cardinal Tholos… what happens next?
I’ve got in the mood of a short dark fantasy story, and for that, I wanted to try character motivations and game master’s apprentice cards! Let see how dark it gets..
If your plots fall apart after a few sessions, maybe you haven’t thought of motivations. Look here!
Would you like to add some Spice into Location Crafter? Now your heroes will be able to skew it through focused exploration. Check out this Homebrew!
Here are my thoughts about figuring out what is the best knowledge type method for your solo games.
Sargon goes back to tell his Father about how blessed he was to carry war. But actually, war found his father first, what will Sargon do?
You want to play something, but you’re pure blank? Welcome aboard!
Radiation. Raiders. And a crew hungry for loot. Is that the Fallout Wasteland? Come check this story out!