The Androids at the Orbital Space Station take a break after finding their smuggler contact being beaten up by thugs in a bar, luckily they rescue him and manage to prepare for their next steps.
Category: Narrative Solo
Actual Plays without a GM that are played as I write them down.
Equilibria Starfinder – 2
Xenon and Fluorine must finally meet with their Smuggler Contact Yitir, but things keep getting complicated!
Equilibria Starfinder – 1
Xenon and Fluorine struggle onboarding for the first time on a space station in an anti-android system. How will it go?
Equilibria Starfinder – 0
Check out the adventure of Xenon and Fluorine, two Android agents of the AAF, fighting for their interests. Let see how a crunchy RPG system fares with me in solo!
Dragon Mysteries – 2
The Templars look for clues and answers in the forest of Niteras. A Druid is missing, a kid, and signs of a weak protection from extradimensional demons threaten the region.
Dragon Mysteries – 1
Rebel Mages, Templars and Demons. This adventure is going to involve us in a mystery that only the Lyrium powered knights can resolve!
Playing the Mythic Mystery Matrix
Mythic Magazine Volume 6 gives mystery, 7 gives spaceships and 18 a lot of tables!. Check out how my last game looked like.
Heralds of Akkadia – 5
Sargon fails to find the renegades on the region of Marad on his own, without pointers. What will be his plan to gather force and resources?
Heralds of Akkadia – 4
Sargon is looking for a way to find powerful nomadic tribes to join his quest, but natural and strategic circumstances stand before him. How will he resolve?
Heralds of Akkadia – 3
Sargon leaves his father Urzababa to his luck, against a fierce enemy winning in numbers and advantage, to look for reinforcements elsewhere… Is this the will of Inanna?